Monday 24 August 2015

Lost Dimension Review

The story consists of the world being threatened by a terrorist known as The End. He has launched a campaign of destruction against major capital cities, with the threat of further global annihilation in three days time. Only the secret service unit known as S.H.I.E.L.D stand any hope of breaching The Pillar (his base of operations), and preventing the impending disaster. You take on the role of eighteen year-old Sho Kasugai, who – along with ten other psychically gifted teammates, finds himself inside The Pillar, seemingly the earth’s last hope of defeating The End.
 
The bulk of the gameplay consists of working your way through several floors of main missions and side-quests, made up of action-oriented, turn-based battles. You take direct control over six agents in each fight, and can move them freely around the battle area. However, tactics are very important, whereby keeping your allies close together will allow them to perform assist attacks and counters, as well as building up closer trust between one another. Positioning your teammates and combining your allies skills is the key to successful attacks, as well as a strong defence.

Please read the full review here.