Monday, 12 March 2012

Metal Dead Review

What happens when two Metal-heads find themselves in the middle of a zombie apocalypse? Walk Thru Walls Studios have answered that question with a game drenched in blood and zombie guts; Metal Dead. A game like Metal Dead would never have seen a paid release ten years ago. Games such as this, made by a small team and using a proprietary game engine, would have remained the reserve of freeware. Digital distribution has meant that independent developers can release their games to the masses, but still bring back a little income, by selling the title at an affordable price.


In the first of a planned series of Heavy Metal-influenced comedy adventure games, set in a post-apocalyptic world, Australian indie developers Walk Thru Walls have crafted a cartoon-affair where the comedy comes thick and fast; and black. Death is, of course, an over-riding theme, as with all zombies games and films, but the game truly revels in the over-the-top violence and gore that is caused by the spread of the zombie menace.

Read the rest of my Metal Dead Review at GodisaGeek.com

Saturday, 3 March 2012

Gemini Rue Collector's Edition Review

Since 1997, budding Adventure Game Developers have been using AGS, a freeware development tool known as the Adventure Game Studio, to produce their own point and click games, attempting to emulate the 2D classics of old from the big names such as Lucasarts and Sierra. Many of these games are simply fan projects, gamers who want to create spin-offs from their favourite franchise, re-using sprites from existing games. However, there is also a solid community of developers who work on their games for years, and create fully-featured titles that are entirely their own work. One of these is Joshua Nuernberger, whose third Adventure Game made with AGS has come as somewhat of a revelation, and is now receiving a special Collector’s Edition boxed retail release, courtesy of Indie Game publishers Wadjet Eye Games.


Set in the year 2228, in a dystopian future where we find ourselves in the Gemini System, a system of planets controlled by the Crime Syndicate the Boryokudan. Throughout the game, players will get to control two protagonists; Azriel Odin, a former assassin for the Boryokudan who is now a crime fighter searching for his missing brother, and Delta Six, a man known simply as Charlie who finds himself in some sort of rehabilitation centre named Center 7, where he has just had his memory forcibly erased.

Check out the rest of my Gemini Rue Review at GodisaGeek.com

Monday, 6 February 2012

Catherine Review

Fans of the RPG series Shin Megami Tensei - Persona will already know how well Atlus can put together intricate inter-personal relationships and to craft exciting - although somewhat quirky stories. With Catherine, the company have produced the world's first Horror-Relationship-sim, role-playing game. How does that even work? And then consider that most of the game is played in Nightmares where men who cheat on their partners are turned into Sheep. Hmmm...

But the development team have crafted a compelling story that melds RPG elements with puzzle-game gameplay and relationship management, all in an Adventure-like format. The game isn't really an Adventure per se, but its strong story and compelling characters make it a title that most Advenutre Game fans will want to experience. Read all about the absurdity here

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Thursday, 12 January 2012

Jurassic Park: The Game – Full Season Review

Telltale Games have really stepped up a gear with their licensed gaming properties. After their popular CSI titles and the great Back to the Future series, they have since acquired licenses for The Walking Dead and the Fables series of comics.

Most impressive perhaps, was the capture of the Jurassic Park license, and here we take a look at the full season of Jurassic Park: The Game. Played out very much in a Heavy Rain, Quick-time event style, the game focuses strongly on story and the results are very tense and well-suited to the subject matter. Telltale wisely abandoned their usual point and click interface for this title, and the game is fast and frantic due to this.

Does the game face extinction? Check out my opinion here.

Saturday, 31 December 2011

Top 100 All-Time Adventures

The team at AdventureGamers.com - that I am proudly a part of - have put together a list of one hundred of our most cherished Adventure Games. The list is by no means definitive, and has been put together in a very democratic manner, but it reflects a list of titles that we feel any Adventurer worth their salt should have played - or should give a chance.

Personally, I am very happy with the game that tops the list, and a lot of my favourites fared very well in the run-down. But how did your favourite titles do? Have a look for yourself and see whether you agree or disagree right here.

Wednesday, 19 October 2011

The Book of Unwritten Tales Review

One of the most-anticipated Adventure Games of recent times has finally got an English-language translation. German-developed "The Book of Unwritten Tales" has been lovingly translated into English, and the results are quite something.

This is an Adventure Gaming experience in the traditional Lucasarts and Sierra style, that any true Adventure fan cannot afford to miss. Check out my full coverage over at GodisaGeek.com in The Book of Unwritten Tales Review.

Friday, 14 October 2011

Top 10 Funniest Games

At GodisaGeek.com, a feature called The Vault allows its writers to put lists that rank their favourite games of a particular genre, of features from a game that are particularly memorable to them. In my latest entry, I chose to look at the top ten games that have made me laugh most - and many of these ended up being classic Adventure Games. Without further ado, sit back, relax and prepare to laugh, as we see what games made my list for The Vault: Top Ten Funniest Games.

Tuesday, 11 October 2011

Casual Adventures - Mystery Legends: Beauty and the Beast

A new month, and a new casual Adventure Games for me to delve into, courtesy of AdventureGamers.com. The Casual Adventure Game round-up for releases in September 2011 includes a varied bunch of lite adventure games, and I took a look at a sequel to a traditional tale - that of Beauty and the Beast.

The game is a dark follow-on to the events of the well-known story, and players get to take on the role of Belle, as she tries to save her beloved from an evil enchantress. See what I thought of the title in the AdventureGamers.com Casual Collection.

Monday, 3 October 2011

Hector: Badge Of Carnage – Episode 3: Beyond Reasonable Doom Review & Series Round-Up

Hector is a rather coarse anti-hero, if ever there was one in Adventure Gaming. The Badge of Carnage series has walked the line between good and bad taste, and displays a very British sense of humour. The games are now available across a variety of different gaming platforms, and now that the series is complete - let myself and GodisaGeek.com bring you a full review of this final episode, and a round-up of the season as a whole. Get the low-down here for Hector: Badge of Carnage.

Friday, 12 August 2011

Casual Adventures - Paranormal Crime Investigations: Brotherhood of the Cresent Snake

As AdventureGamers.com delves into the realm of the Casual Advenutre Game once more, it's time for me to take a look at another Hidden Object Game based title. As has been the trend over the last few months, I was faced with yet another grisly and spooky tale to traverse through, as Paranormal Crime Investigations: Brotherhood of the Crescent Snake deals with voodoo and an evil cult, down in the Bayou, in New Orleans.



GI Games has done a great job of creating an eerie and unsettling atmosphere in this title, and those of you who are easily scared by Snakes should be forewarned - this isn't the game for you. Twists and danger lie around every corner as you investigate an ancient cult that is behind a series of murders in the city. Check out my full review of the title in the latest AdventureGamers.com Casual Collection.