When you look at Disney games today, you can easily expect to find the exact same title on any platform of your choosing. That wasn’t always the case, however, and in the early nineties rights to produce Disney titles were split in a genre-specific manner. SEGA produced their own Disney titles for their Mega Drive, Master System and Game Gear consoles – which lead to the very popular Castle of Illusion, just to name one (which of course has received an HD remake just this month). At the same time, Capcom were producing titles featuring Mickey and Co. on Nintendo systems.
This was great for gamers in terms of variety – so you had a real choice of different titles to play – but also a shame because those gamers who didn’t have access to multiple console formats would undoubtedly miss out on fifty percent of the titles, whether they were good or bad. One of these games that saw a Super Nintendo release, but never went multi-platform, was The Magical Quest Starring Mickey Mouse. And whilst the game may not have been as challenging as its Mega Drive counterpart Castle of Illusion, it was certainly a lot more inventive.