Tuesday, 2 October 2012

The Testament of Sherlock Holmes Review

Over the years, there have been numerous iterations and revisions of Sherlock Holmes in video gaming. Some have been far more successful than others, but Frogwares have held the license for quite some time, and are now somewhat synonymous with the Deer-Stalker wearing Detective and his medical sidekick.

PC gamers and DS fans have had the chance to play many games made exclusively for their platform, but whilst there has been one or two ports to home consoles, Frogwares have never developed for them specifically. That is until now, as The Testament of Sherlock Holmes was developed from the ground up for Xbox 360 and PlayStation 3, with controls and gameplay systems designed to make the most of control pad gameplay. How does this transition work however, and will the game find a market on the much faster-paced consoles, with an audience which is used to action.

Click here for the full review.


Monday, 20 August 2012

Deponia Review

The latest Adventure Game from Daedalic Entertainment - the team behind the Whispered World and Harvey & Edna - is the beautiful 2D cartoon advenure Deponia. It has been long in development, and although it was released in Germany some time ago, it has only just received an English translation.

Deponia is a planet that is almost entirely covered in junk. There are a few settlements scattered across the planet, such as Kuvac, where inhabitants live within the rubble and re-use and recycle the trash in order to build homes, entertain themselves and even source their food and supplies. Enter Rufus, a good-hearted scoundrel who plans to leave the planet and find a better life on Elysium, the interconnected planet where most of the trash comes from. Rufus was left on Deponia at a young age by his father, and this only further fuels the fire of his desire to get away and better his life.

Read the full review over at Godisageek.com here.

Tuesday, 7 August 2012

Retro Corner: World of Illusion Starring Mickey Mouse and Donald Duck

Over at GodisaGeek.com, I am responsible for a monthly column named the Retro Corner. On the first Friday of every month I run the rule over a Retro game - be it a classic or a disasterpiece. As this Blog is not only a tribute to Adventure Games, but Retro Gaming in general, I thought that these articles may also interest you, my readers.

This moth I look at World of Illusion Starring Mickey Mouse and Donald Duck, a forgotten gem back on the SEGA Megadrive - a sequel to the well-loved Castle of Illusion. Read the full article here at GodisaGeek.com.

Saturday, 21 July 2012

Review of The Walking Dead: Episode Two – Starved for Help

Episode One of The Walking Dead brought us A New Day. If that episode set up the scene, introduced us to a group of characters and laid down some ground rules about how the rest of the series would progress, episode two pushes things a lot further and really tests your nerves and decision-making skills to breaking point.

The first entry in this new Adventure Gaming series from Telltale Games was a huge success, and was a breath of fresh air for the genre. Why not see how the second episode stacks up in the full review here at GodisaGeek.com.

Wednesday, 18 July 2012

Hoodwink Review



There is a bit of an uprising in games development recently in the less developed countries of the far east. Obviously, Japan has been the powerhouse that has been making classic video games since day one and China has been emerging for quite some time as well now, but smaller countries such as Malaysia and Singapore are now taking a foothold – with digital distribution allowing smaller development teams to share their games with the world – in a self-published state.

That is where Hoodwink has originated from. The Kuala Lumpur based team at E-One Studio have taken on the resurgent Adventure Game genre, and put a very eastern slant on proceedings, then they have mixed that with a Film Noir vibe; which is certainly very western. How does this mash-up gel together?

See the full review of this sci-fi tinged Neo Noir Adventure game here at GodisaGeek.com




Thursday, 28 June 2012

Walking Dead Episode 2 Out Now

Since the first episode was released back at the end of April, it seems like it has been a very long wait for episode two of The Walking Dead: The Game from Telltale Games.

But for those of you who have been patiently waiting for it, good news! Episode 2 of The Walking Dead: The Game has been released for Xbox LIVE Arcade this week, with PC and PS3 versions to follow shortly.

This episode is ominously titled Starving  For Help, and although Telltale had planned for a June release, the game seemed like it was going to miss the date. However, the team were simply waiting on confirmation from the platform holders at Sony and Microsoft, and were able to quickly roll out the release.

I personally loved the first episode in the series, and recommend that you check out my full review of the game over at GodisaGeek.com right here.


The Walking Dead: The Game – Episode 2 is out on Xbox LIVE now and will be coming to PC and PS3 (North America) on June 29th. The European PSN date is currently in negotiation, Teltale hope that it will be available very soon.

Wednesday, 18 April 2012

Help Leisure Suit Larry Keep on Looking For Love in even more Wrong Places

As has been the trend lately - and following on from the hugely successfully Double Fine Adventure campaign - Al Lowe and Replay Games have decided to take to Kickstarter in an attempt to breathe new life into Leisure Suit Larry.

They are planning a re-mastered version of the first game in the series, and if that is commercially successful, they promise to remake other Larry games and to even start work on some new original Larry titles.

But they need your help. The Kickstarter project is nearing its end and they have raised almost 80% of their target total. Help Al Lowe reach his target by following the link and supporting retro Adventure gaming here.

And don't forget to check out my extensive interview with Al Lowe again, who was a fantastic guy with a lot of interesting stories - who really deserves our support. Read the full interview here.
Long live Larry Laffer!

Monday, 12 March 2012

Metal Dead Review

What happens when two Metal-heads find themselves in the middle of a zombie apocalypse? Walk Thru Walls Studios have answered that question with a game drenched in blood and zombie guts; Metal Dead. A game like Metal Dead would never have seen a paid release ten years ago. Games such as this, made by a small team and using a proprietary game engine, would have remained the reserve of freeware. Digital distribution has meant that independent developers can release their games to the masses, but still bring back a little income, by selling the title at an affordable price.


In the first of a planned series of Heavy Metal-influenced comedy adventure games, set in a post-apocalyptic world, Australian indie developers Walk Thru Walls have crafted a cartoon-affair where the comedy comes thick and fast; and black. Death is, of course, an over-riding theme, as with all zombies games and films, but the game truly revels in the over-the-top violence and gore that is caused by the spread of the zombie menace.

Read the rest of my Metal Dead Review at GodisaGeek.com

Saturday, 3 March 2012

Gemini Rue Collector's Edition Review

Since 1997, budding Adventure Game Developers have been using AGS, a freeware development tool known as the Adventure Game Studio, to produce their own point and click games, attempting to emulate the 2D classics of old from the big names such as Lucasarts and Sierra. Many of these games are simply fan projects, gamers who want to create spin-offs from their favourite franchise, re-using sprites from existing games. However, there is also a solid community of developers who work on their games for years, and create fully-featured titles that are entirely their own work. One of these is Joshua Nuernberger, whose third Adventure Game made with AGS has come as somewhat of a revelation, and is now receiving a special Collector’s Edition boxed retail release, courtesy of Indie Game publishers Wadjet Eye Games.


Set in the year 2228, in a dystopian future where we find ourselves in the Gemini System, a system of planets controlled by the Crime Syndicate the Boryokudan. Throughout the game, players will get to control two protagonists; Azriel Odin, a former assassin for the Boryokudan who is now a crime fighter searching for his missing brother, and Delta Six, a man known simply as Charlie who finds himself in some sort of rehabilitation centre named Center 7, where he has just had his memory forcibly erased.

Check out the rest of my Gemini Rue Review at GodisaGeek.com

Monday, 6 February 2012

Catherine Review

Fans of the RPG series Shin Megami Tensei - Persona will already know how well Atlus can put together intricate inter-personal relationships and to craft exciting - although somewhat quirky stories. With Catherine, the company have produced the world's first Horror-Relationship-sim, role-playing game. How does that even work? And then consider that most of the game is played in Nightmares where men who cheat on their partners are turned into Sheep. Hmmm...

But the development team have crafted a compelling story that melds RPG elements with puzzle-game gameplay and relationship management, all in an Adventure-like format. The game isn't really an Adventure per se, but its strong story and compelling characters make it a title that most Advenutre Game fans will want to experience. Read all about the absurdity here

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